To escape, inspect the village well during a repeat of the dream after clearing the second enemy group. To see Together Forever instead, preserve a separate save and continue the loops.
Enter and locate the exit
- Save before opening the upper door inside Silts Tower. The dream changes your available equipment; collect food from containers using Focus Mode rather than relying on your usual supplies.
- Complete the first family-rescue cycle. On the next run, finish the second enemy group and stop in the village yard instead of immediately continuing to the boss.
- Use Focus Mode on the well and interact with it. PowerPyx records this exit during the second through fourth runs; if you cannot see it, check the current cycle and whether that enemy encounter is complete.
The well is present but does not respond
ATH's loop check places the usable well after the second combat area on a repeat run. Defeat the Vidmo Specters, speak to Lunka, Yanna and Mirto, and send all three toward the church. Then stop before following the Gargoyle objective, activate Focus and inspect the well in the yard. It is not reported as an objective marker. If nothing happens, recheck the siblings' dialogue before repeating another full cycle.
Follow the memory out
Show memory solution and ending branch — spoilers
At the shadow encounter, answer Alin, then cross the ledges with Planeshift and Shadowstep and enter the portal. In the funeral memory, use the answer order Alin → Esme → Coen, then take the passage beyond the church to the next red portal. Chase the boy into the meadow, use Focus on the swing and break its ropes; inspecting the area without cutting them does not finish this stage. Follow the cliff descent to the hole in the frozen river and complete the conversation. These checkpoints follow ATH's memory route.
For Together Forever, remain in the dream instead: finish four boss cycles and speak to the family at the start of the fifth. Escaping and reaching that ending are alternative outcomes; the completed escape quest is not freely replayable.
Completion check
Returning to the same house means another cycle, not an escape. Check for the open-world return before moving on to Court activities.