For a completion run, keep the Duelist preset unchanged, complete companion chains before the finale, and make a manual save before the point of no return. The published PlayStation list contains a Platinum while the Steam list omits it, so use your platform's live list as the final count. Several ending trophies are mutually exclusive and cannot all unlock from one uninterrupted ending.
Set up the run before leaving the prologue
- Choose Duelist if this save is meant for Uphill Battle. Do not lower the difficulty or change its modifiers to Custom during the run; returning to Duelist only at the finale may not restore eligibility.
- Use the tutorial soldier encounter to practise directional Perfect Blocks. Untouchable requires five consecutive Perfect Blocks, making it an early check that your timing and settings are suitable.
- Keep rotating manual saves. Use a separate slot before major companion decisions and another before the final castle commitment.

Protect the mutually exclusive endings
The four reported finale routes are The Turncoat for betraying allies, The Patricide with Lacra, The Knyazmaker with Crake and The Folk Hero when fighting alone. Prepare Lacra and Crake's required quest chains before entering the castle, then preserve a save before the route is locked. Reload that checkpoint for each eligible branch rather than replaying the whole open world.
Two other outcomes need separate attention: In the Nick of Time depends on rescuing the family before the deadline, while Together Forever follows the choice to remain with them. Early exits such as abandoning Vale Sangora or staying inside the Home Sweet Home loop do not replace a qualifying full-story Duelist ending. Use the ending route guide before accepting a no-return warning.
Finish companion and equipment chains before the castle
The source groups eight Bronze trophies around named side stories. Track Sins of the Past, Misery Loves Company, The Manumit, The Unquenchable Thirst, The Outcast, The Tsarina's Favourite Human, Arbiter's Blade and Arbiter's Regalia as quest-chain goals, not isolated pickups.
For the two equipment chains, Forge It Anew ends with the fully tempered St. Mihai sword, while Arbiter armor requires the set and its final unlock. A sword shard, restored intermediate weapon or one armor piece is not enough. Confirm the quest-end state and the platform notification after the final interaction.
Combine exploration trophies with normal routes
Do tower scouting, villages and banners while travelling for quests so they do not become a late cleanup route. The list names Bird's-Eye View for all towers, Tour Guide Training for every village, Big-City Living for reaching Svartrau, Realmwalker for Anachora and Antique Aficionado for Ancient Ruins. Delivery Delay tracks destroyed Vrakhiri transports, while Capture the Flag needs every Brencis banner.

Use map points of interest for towers and settlements, and the banner route for the five gatehouses. After each sweep, compare the platform progress rather than relying on the world map alone.
Combat and progression checklist
The combat group includes Better Safe than Sorry, Make It Rain, Untouchable, Absolutely Insatiable, Dead Man Talkin', Shadow Roamer, Balanced Diet, Feral Hunger and Mastery. The three tree milestones are Master of Arms for Swordmastery, Arch Warlock for Witchcraft and Creature of the Night for Vampirism; Throne of Thorns tracks maximum Infamy and Glass Ceiling tracks level 50.
Read each live description before attempting it. For example, use blocking and counterattacks for the five-block chain, Vrakhir blood for vampire progression and level 50 for the level milestone. Do not copy numerical thresholds from another platform if your current list displays different text.
Money, gear and the final audit
The remaining economy goals reported by the source are Gear of the Gods, Miser, Smuggler and Selfish. Fill every equipment slot with a Legendary item for the gear goal; route silver to the intended buyer for Smuggler, and check the fishmonger interaction for Selfish. The article says Miser tracks accumulated denarii rather than the balance currently held, but verify the platform progress after spending before relying on that behaviour.
Before the finale, open the trophy list and classify every locked entry as story, companion, combat, exploration, gear or ending. Finish open-world and companion items first, keep the pre-finale save, then run the ending branches. A hidden trophy is not evidence of a bug: compare its unlock condition only after the relevant quest or action has completed.