Enter the ruined outpost east of St Tyna’s Grove, find the cellar beneath it, defeat its creature and deal with the blood stock. The final stock interaction matters: winning the fight alone is not the complete route. Plan for three time segments: the task HUD in the reference image shows 3 beside an hourglass, matching Gamer Guides and PowerPyx.

Find the outpost and inspect the entrance

The ruined outpost approach; the HUD asks for investigation of Ambrus’s soldier outposts.
The ruined outpost approach; the HUD asks for investigation of Ambrus’s soldier outposts. · All Things How / Rebel Wolves
  1. Approach the ruined stronghold and check that the journal identifies Ambrus’s Cellars: Uninvited. Gamer Guides lists approaching the stronghold as the trigger. Do not require a particular letter before checking whether your own quest has already started.
  2. ATH places Orders from Ambrus near a campfire after a psoglav encounter. Inspect that area if investigation remains open, then search the same ruins with Focus for the descent. Its claim that this document is mandatory for every cellar is not independently confirmed.

Clear the cellar and use the stock interaction

The Uninvited HUD shows the blood-stock objective with 3 and an hourglass. The damage number is not a required build target.
The Uninvited HUD shows the blood-stock objective with 3 and an hourglass. The damage number is not a required build target. · All Things How / Rebel Wolves
  1. Descend and defeat the creature blocking the stock. The compared objective list separates investigation, defeating the creature and destroying the stored blood. Use that sequence to identify what remains rather than leaving as soon as combat stops.
  2. Approach the stock and read the interaction prompt. Destruction is the completion route confirmed by Gamer Guides and PowerPyx. ATH also reports a collection option, but equivalent outcomes and exact vial rewards remain unconfirmed here.

Check completion before moving on

  1. Open the journal after interacting. Look for the completed Uninvited outcome, not merely another active Court objective on the HUD. If destruction is still pending, return to the stock and check for the interaction you missed.
  2. On returning outside, NightlyGamingBinge describes a captain confronting Coen with a choice: pay him to leave or fight. Read the conversation before assuming combat is compulsory. The exact payment is unconfirmed here; check your journal after resolving the encounter.

Time cost and route planning

Gamer Guides and PowerPyx list three time segments, also visible beside the task in ATH’s own combat screenshot; its prose instead lists one. Treat three as the planning allowance and read the in-game confirmation before spending time. This is not evidence that a particular patch changed the cost.

This route belongs to Ambrus’s Court activities, which become available after the prologue. Their progress contributes toward his confrontation; finishing this one cellar does not by itself guarantee a full anger meter. Continue with Trouble Brewing for the city cellar, or check Court activity progression.

Continue: Seeing Red: get inside and clear the blood cellar

Seeing Red: get inside and clear the blood cellar